To test if our rendering engine is robust enough and check to see what kind of
user interface is good to create, this week I'm working on testing a user
interface. I decided to draw buttons on the right hand side as it looks nice
and needs less changes on the engine code. Each view has now got a text to
indicate which view it is. I think we should have a status bar at the bottom
of the knot rendering area. Three buttons are drawn for the testing: Select,
Add points, and Delete.
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